Sunday, 13 May 2012

2D animation lip sync mouth Guide.

FRAME BY FRAME MOUTH GUIDE
fast move step.





1 . first step open ActionScript 2.0.




2 . and then make new layer and rename it 'character'.




3 . and then make your character.




4 . and then make new layer and rename it 'Audio'.




5 . and export your audio to library and take your audio at your library and drag to your 'Audio layer'.




6 . and then right click on AUDIO your layer at time that u want and click 'insert keyframe'




7 . after that click at your AUDIO layer and click at last time on the layer.




8 . and then just drag foward until finish your audio sound.




9 .  and then same your character layer as your audio layer.. just right click on character layer and click 'insert keyframe'.




10 . after that make a new layer and rename it 'guide' four your mouth.. and also make your mouth layer. and take your mouth guide at your library and drag to 'guide' layer.





11 . to make your mouth movement you must make frame by frame mouth that the right sound for your audio sound. first your must hear the sound and then choose the right mouth guide and copy the mouth and make 'insert blank keyframe' at your mouth layer.




12 . and then paste your mouth guide.. in hear you look like very difficult but  actually is easy to do it just learn it.




13 . and then just copy and paste the mouth guide but remember the mouth movement but be sure same as the audio sound.




14 . after your finish your mouth guide. you make a new layer and  rename it 'button' for your start button make your own button and then right click at your button and click 'convert to symbol' and rename it and choose the type button.




15 . now click at the first layer and then right click on your 'button' and click 'Action'




16 . and then make like at the picture.




17 . after that click at the last layer and also right click onn your button.




18 . then right click on your button and then click 'Action' and do like at the picture above.
and finish and publish it.




VIDEO :D




Ms.SALINA jangan lupe tekan kat 'older posts' ad lagi yang lain   -_-"

Tuesday, 1 May 2012

2D frame by frame skate.

FRAME BY FRAME SKATE /MOTOCYCLE ANIMATION.


1 . first step open Actionscript 2.0




2 . then create your track what shape that u want and rename the layar.




3 . then select all the track and press "control" +"G" to group the track.




4 . and then go at your time line at 300 and right click and click "insert keyframe" and adjust your track like the picture above.




5 . after that right click at track layer and click "create classic tween".




6. and now make a new layer for our skate or bike and rename it.




7. and create your own bike or skate and then "convert to symbol" by "right click" or "F8" and choose the type "movie clip" and remane it.




8 . after that at timeline click at the first secord.




9 . and put your bike or skate.




10 . and make frame by frame by right click at timeline and click insert blank keyframe and copy press "control + c" your bike and paste by "control + v" by frame.. or..




11 . or take on your library click the bike or skate and drag on the track.




12. when you finish frame by frame you put more your key frame and your track to finish your animation like at the picture above and then you finish publish it :)






Tuesday, 17 April 2012

2D animation

FRAME BY FRAME ANIMATION


sipot animation


1 . mula-mula buka 'ActionScript 2.0'.




2 . after that make your sipot and convert to symbol and set the type to movie clips and rename it.




3 . and double click the picture to make the animation.






4 . and go to timeline and right click next the keyframe and click 'insert blank keyframe'.




5 . and go to library and take another picture of snail and drag to stage. and then make again like just now to make frame by frame animation.





6 . after finish do the frame by frame animation. and click the blue errow to go out and make the backgound.




7 .  make a new layer to make the background and rename it.




8. this is the backgound colour.




9 . and make a new layer again to make the building/grass moving.




10 . and just delete the snail picture.




11 . and now to import the grass/building go to 'file' menu and go to 'import' and click 'import to library'.




12 . and go to library and take the picture and drag on the stage.




13 . and make sure the picture must more longer than the stage.




14 . and go to library and take he snail picture and drag on the snail layer.




15 .  and go on yout timeline and set teh all layer at the secord you want and right click and click 'insert keyframe'.




16 . and click at the first keyframe and move the buildind/grass foward like at the picture.




17 . and click at the last keyframe and move the grass/building backward like at the picture.




18 . and the right click at the buildind/grass layer and click 'Create Classic Tween'.





19 . and than we can see the peperl colour on the building layer. and finish.








20 . finish  and then press control and enter together to see the result. the sipot will walking and the grass will moving right to the left. and then save :)