Tuesday, 17 April 2012

2D animation

FRAME BY FRAME ANIMATION


sipot animation


1 . mula-mula buka 'ActionScript 2.0'.




2 . after that make your sipot and convert to symbol and set the type to movie clips and rename it.




3 . and double click the picture to make the animation.






4 . and go to timeline and right click next the keyframe and click 'insert blank keyframe'.




5 . and go to library and take another picture of snail and drag to stage. and then make again like just now to make frame by frame animation.





6 . after finish do the frame by frame animation. and click the blue errow to go out and make the backgound.




7 .  make a new layer to make the background and rename it.




8. this is the backgound colour.




9 . and make a new layer again to make the building/grass moving.




10 . and just delete the snail picture.




11 . and now to import the grass/building go to 'file' menu and go to 'import' and click 'import to library'.




12 . and go to library and take the picture and drag on the stage.




13 . and make sure the picture must more longer than the stage.




14 . and go to library and take he snail picture and drag on the snail layer.




15 .  and go on yout timeline and set teh all layer at the secord you want and right click and click 'insert keyframe'.




16 . and click at the first keyframe and move the buildind/grass foward like at the picture.




17 . and click at the last keyframe and move the grass/building backward like at the picture.




18 . and the right click at the buildind/grass layer and click 'Create Classic Tween'.





19 . and than we can see the peperl colour on the building layer. and finish.








20 . finish  and then press control and enter together to see the result. the sipot will walking and the grass will moving right to the left. and then save :)




Monday, 16 April 2012

2D ANIMATION

SNOW FLAKE


how to make a snow graphic.




1 . first open a new action script 2.0




2 . and go to your  "PROPETIES" and change your 'stage' to  a dark colour.




3 . after that go click at the 'file' menu and go to 'import' and go click 'import to library' and choose your showflake picture on your file.




4 . and click to your library click on your snowflake picture and drag to the scene window.




5. select your picture and go to click 'modify' menu and go to 'bitmap' and click 'trace bitmap'.







6 . after that click on the picture that we want to delete.



7 . and press your 'delete' botton.



8. after that selection the picture and convert to symbol use right click or use F8 botton to convert it. chage the symbol to graphic and rename it.




9 . double click the picture to make the graphic.




10 . and go to your timeline and right click at 15 and click 'insert blank keyframe'








11 . and make white circle on the scene like the picture.




12 . and go to your timeline and right click on 30 and click 'insert blank keyframe' and then make one small white circle like on the picture.




13 . and right click on your timeline and click 'create shape tween'.








14 . and click your 'onion scene' one the down left time line and you can see the graphic movement of the shape. and go out on the scene.




15 . and make new layer and rename to make the background.



16 . and click the 'file' menu and go to 'import' and click 'import to library'.




17 . and click on the 'library' and drag the snow picture on the stage and resize the picture same as the stage.




18. after that go to 'library' and take the snow flake graphic and drag on the stage put a many as we want.




19. put the snowflake many how much we want.



20 . after that click on the snowflake and go to 'properties' and go to 'looping' and change the "first" to any secord we want like 2,5 or 9 or anyting nombor.. must 1 to 9 nomber only can put on the first. and make at the all snow flake one by one but diffrent nombor.




21 . after do all the snow flake go to timeline and right click how many second we want and click 'insert keyframe' 











22 . and to see the result that we make the publish press 'control' and 'enter' together and save it.



Tuesday, 3 April 2012

2D animation

Adobe Flash - create a symbol and publish.



1. first open abode flash and seleact ActionScript 2.0




2 . and click at shape tool and choose fill colour and stroke colour and make one shape at the white on the screen.




3. right click on shape or press your F8 botton to convert to symbol and rename the shape and chance the type to "movie clip" and press "ok".




4 . after that double click on the shape to animated the shape.





5 . and at on timeline inset your keyframe how long you want use right click or F7 to inset the keyframe and click at the last keyframe and don't forget to move your shape.





6 . after that right click on your keyframe and click "create classic tween" and you can press enter to see the animation and press the blue errow to go back make new symbol.





7 . rename the shape the layer shape.




8 . and add new layer to make new symbol and rename the layer choose a new shape and colour.




01
9 . and than convert to symbol use right click or use F8.



                                             
10 . and rename the symbol and choose type "graphic" and click 'ok'.





11 . and go on timeline and inset keyframe how long that you want. use right click or F7.




12 . make more keyframe on the middle of the keyframe.




13. click a middle of your keyframe and move your shape.




14. and then click at the last keyframe and move your shape.



15. right click on your keyframe and click "create classic tween" on the both keyframe. and press enter to see the animation. after that click the blue arrow to go back to make a new symbol.




16. add a new layer and rename the layer.



17. and choose a new shape and colour.




18. and right click or F8 to convert the symbol. rename the symbol and choose the type "botton".




19. double click the shape and can inset key frame on the Up,Over,Down and Hit to change the colour and shape went we click the botton.




20. so I just change the colour went the arrow touch the botton. inset keyframe and choose the different colour. and click the blue arrow to go back.




21. on timeline click all and selection and insert keyframe how long that we want.




22 . and to see it press  "shift" and "enter" together to publish.




23. and that all. done. thanks you.